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Meghan Wissler
3D Environment Artist
Stylized Duck Breast
A small personal project I did on my spare time, completed in December of 2019. Two game-ready assets totaling 2310 triangles. Low-poly modeled in Maya, high-poly sculpted in Zbrush, baked in Marmoset Toolbag 3, hand painted in Substance Painter, and imported into Unreal Engine 4. Responsible for all aspects.
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